Building ios 5 games develop and design james sugrue. Building iOS 5 games : develop and design (eBook, 2012) [vs-forum.jp] 2019-01-31

Building ios 5 games develop and design james sugrue Rating: 5,4/10 473 reviews

Building iOS 5 games : develop and design (eBook, 2012) [vs-forum.jp]

building ios 5 games develop and design james sugrue

Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. On the other hand, if you're good enough to be able to follow him, you won't need the book in the first place. Unless the reader is willing to stop every few pages and consult other sources for a deeper explanation of the concepts and code presented, there is very little to be gained by reading this book. It's not easy for me - I never did this 'back in the old days'. The book provides very little educational value, it starts out too quickly to be helpful to the absolute beginner, but does not go into enough depth to be valuable to intermediate or experienced programmers.

Next

Copyright Page

building ios 5 games develop and design james sugrue

The code itself is not This book is a waste of valuable trees, and not worth the money at any price. The book provides very little educational value, it starts out too quickly to be helpful to the absolute beginner, but does not go into enough depth to be valuable to intermediate or experienced programmers. The code itself is not a particularly good example of good coding practice and provides very little value as a teaching tool for any purpose be it games, objective-C, or programming in general. If you're a beginner with a little bit of app development under your belt, you won't be able to follow where he's going. Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales.

Next

Building iOS 5 games : develop and design (Book, 2012) [vs-forum.jp]

building ios 5 games develop and design james sugrue

That's why I got your book. Have you ever been in a situation where someone has to teach you something complex at work that they are really well-versed in, but it's their last day and they don't have the time or inclination to really go into anything? They should be forced to give people their money back for this one. Peachpit Press is a division of Pearson Education. Copyright © 2012 by James Sugrue Editor: Nancy PetersonProduction editor: Myrna VladicDevelopment editor: Bob LindstromCopyeditor: Jessica GroganTechnical Editor: Shaun AustinCover Design: Aren Howell StraigerCover Production: Jaime BrennerInterior design: Mimi HeftCompositor: Danielle FosterIndexer: Emily Glossbrenner Notice of Rights All rights reserved. This book is a waste of valuable trees, and not worth the money at any price.

Next

Building iOS 5 Games: Develop and Design

building ios 5 games develop and design james sugrue

The first three chapters are fine - they give you an overview of the different components of a game. And he explains it in a very brief way that is obvious to him, because he is the guy who wrote it, but it is not obvious to me as the reader why he is doing what he's doing. With Safari, you learn the way you learn best. That's what reading this book is like. So I'm reading along, re-reading, and trying to fill in the gaps in what he's saying, and all along I'm being peppered in the face with remarks about how easy this all is compared to before. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Next

Copyright Page

building ios 5 games develop and design james sugrue

In the first part of the book the author vaguely describes the functionality of pre-existing code which the reader must download and read along without explaining any of the core concepts. The book is broken up into sections, each building from the last. The book is broken up into sections, each building from the last. I recommend everyone do just that, and skip buying the book because its essentially the same experience. I could have just downloaded the code for free and examined it, because the book doesn't instruct at all. I'd stay away from this one.

Next

Building iOS 5 games : develop and design (eBook, 2012) [vs-forum.jp]

building ios 5 games develop and design james sugrue

He gives a breakdown of it line by line, like someone reading directly off a Powerpoint slide. No part of this book may be reproduced or transmitted in any form by any means, electronic, mechanical, photocopying,. . In the first part of the book the author vaguely describes the functionality of pre-existing code which the reader must download and read along without explaining any of the core concepts. .

Next

Building IOS 5 Games: Develop and Design by James Sugrue

building ios 5 games develop and design james sugrue

. . . . .

Next

Sugrue, Building iOS 5 Games: Develop and Design

building ios 5 games develop and design james sugrue

. . . . .

Next

Sugrue, Building iOS 5 Games: Develop and Design

building ios 5 games develop and design james sugrue

. . . . . .

Next

Sugrue, Building iOS 5 Games: Develop and Design

building ios 5 games develop and design james sugrue

. . . . .

Next